3D

Demon girl
This school project included everything from modeling, rigging, skin weight painting, texture and even some animation!
I don't feel like I'm the most comfortable yet with 3d as this was one of my very first 3D projects, but it did teach me a lot about the intricacies of modeling and all the issues that can and will come up along the way. How you need to follow a proper structure for a strong wireframe and think about what will or not be animated after it is modeled. Still satisfied with the final model overall !
Software used :
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Maya (modeling, rigging, animating)
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photoshop (skin texture)
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Unreal (Image Render)



Even the ears were rigged, I meant to add that as some cute secondary animation for the walk cycle, sadly it never ended up being used due to lack of time.