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3D

Demon girl

This school project included everything from modeling, rigging, skin weight painting, texture and even some animation!

I don't feel like I'm the most comfortable yet with 3d as this was one of my very first 3D projects, but it did teach me a lot about the intricacies of modeling and all the issues that can and will come up along the way. How you need to follow a proper structure for a strong wireframe and think about what will or not be animated after it is modeled. Still satisfied with the final model overall !

Software used :

  • Maya (modeling, rigging, animating)

  • photoshop (skin texture)

  • Unreal (Image Render)

Even the ears were rigged, I meant to add that as some cute secondary animation for the walk cycle, sadly it never ended up being used due to lack of time.

© 2022 by Gabriel Beauchemin

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